Roleplay Rules (Please read)

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Roleplay Rules (Please read)

Post by Joe on Sat Nov 02, 2013 11:01 am

You do NOT have to accept an RP kill. There is nothing or no-one that says you have to.

Attempting to force someone into accepting their character's death in all RP forums is considered harassment, and is against the ToS and WILL be punished with severe consequences by a moderator and or the website owner. We will not sit here and allow harassment to infiltrate our forums, it is against our nature to let others get harassed. If you see someone getting harrassed, please report it and send us their way.

There is no limit on the number of threads that a user may post. As long as those threads are on topic for the forum they should be okay. Please note that posting to the thread to ridicule the topic or criticize the OP (Short for Original Poster. Used on online message boards and forums) for making "yet another new topic" is not an option. That is considered baiting and trolling -- which is a rules violation and will be treated as such. If you have nothing on topic to post -- or do not wish to feed into another user's perceived "new thread-itis" -- don't post. Find another thread to post in or post a new thread yourself instead.

If there is a discussion that you would like to continue but the thread has been locked, please PM a moderator to request the thread be re-opened. If the thread was not locked for violating forum guidelines, there should be no problem unlocking it. If the thread was locked by OP request or due to rules violations and you would still like to continue that discussion, then you should post a new thread, referencing that previous locked thread.(Please remember that when messaging a moderator about a locked topic that you need to be patient, give that moderator time to get/read the message, as well as check to make sure the thread was not locked for a reason.)

In every RP, you are expected to post an entrance. Meaning that you describe what's the scenario for the RP, what your character is doing in the scenario, how they're getting to said RP spot, and a very detailed explanation of what your character looks like.

There are 3 forms of RPing that we have approved of, as our moderators and the website owner are masters of T1 RP. These 3 forms of rping are known as T1, T2, and T3. I will explain these. The T stands for Tier by the way.

T1 RP- Paragraph, turn-based fighting.

T1 is a type of fighting style generally used by people in chat. These people are generally the more serious RPers. Average time to learn T1 can take anywhere from two weeks to two months, depending on the time spent learning and perfecting the form. It is based off the idea that the paragraphs you use should appear to come out of a book using detailed descriptions so that the people watching can ‘see’ what is happening in chat to make Role Playing a more enjoyable experience.

T1 is probably the hardest way to role-play if you are not good at being descriptive. T1 is turn-based, so you have to wait for your opponent to finish typing his/her attack. It is also paragraph fighting. In a T1 match, your opponent can strike you. You have the ability to reverse the attack or take the hit and come back with one of your own. In T1, you can only type one attack each paragraph. If you type more than one attack in a paragraph, you will be disqualified.

Ex: John: (paragraph) Attacks!
Tim: (paragraph) Defends/avoids/takes-the-hit, counter attacks.
John: (paragraph) Defends/avoids/takes-the-hit, counter attacks.

T2 RP- High-paced fighting style. 7 words to attack. 10 connect. 7 dodge. 12 counter-attack.

T2 is another type of style created shortly after T1 became widely-used by Ayenee shortly after the creation of the ‘Games’ section in IMVU around four or five years ago. T2 was created by people who felt T1 was too long and took too much time to use. You have to have a minimum of 7 words for your attack. And the same for the outcome. To reverse you need the minimum of 10 words. And the same for the reverse outcome. It takes a minimum of 12 words to post a counter-attack.

Ex: As John jumps up, he ducks the attack and picks Tim up on his shoulders. (counter-attack)
John would attempt to toss him over. (attack)
John then slammed Tim's back very roughly onto the ground. (connect)

T3 RP- T3 is probably the easiest and most noobish way to role-play. To attack you need a post of one word or more, then another post to connect, then another to "seal", to make one hit. You would block or dodge the same way, but using a blocking or dodging word in place of the attack word.

Posts can be as long or as short as you want. There is no typo limit and no other rules than those stated. The idea is simply to "seal" your attack before your opponent can type "dodge". Because it is considered "noobish", T3 is generally not used much.

Take note of this: Do not do: Portalling. You cannot vanish and appear in the same post. They must be at least a post apart. Grabbing someone in a hostile manner (in attempt to throw, kidnap, etc) is an autohit... you have to GRAB FOR and it must be at least 5 words. You cannot attack twice in the same post. You shouldn’t combine the casting of a spell and weapon rush at someone, and you shouldn’t use more than one weapon in the same attack. Combination attacks can be seen as unfair and in the event that they are used, the same consideration for the number of attacks used should be granted to your opponent as well, to be used in the following post by your opponent. The same goes for magic spell... you can't cast two at once! you need to prepare them individually. Shape Shifting. You cannot shift form AND attack in the same post. They must be at least a post apart. NPCs. Non player characters can be killed by autos as long as no one is in direct control of them. Direct control of NPCs is limited to about 3-5 at a time (this can include pets, monsters, dragons, soldiers, etc).

If doing an active battle, try to be with someone at least your typing speed. It’s not fair if you do six turns while your opponent is still doing their first one.

Remember your limits. Be rational with your attacks. Doing something like: *Raising his hands, he chants a spell that causes a monstrous energy blast bigger than the world they stand on to head for John Doe* is not only being a lamer, but summoning that much power would kill your character anyway.

Armor does not block everything. Although armor will sometimes deflect blades, a hard swing of a battleaxe definitely will not be stopped by armor. Even if you are a warrior with armor, you need to be cautious and do not block everything.

Don’t block everything. A very important rule. Don’t just sit there and block everything and expect everything you do to hit your opponent… that is the number one lamerish thing you can do.

Countering is making an offensive move to parry or cancel out your opponent’s move.

Example: If John Doe lets loose a fire spell toward Jack Deere and Jack Deere fires an ice spell to counter, the spells will hit each other, change into a hot mist, and cancel each other out.

The same thing works with swordplay. Blocking is letting some part of your body or your weapon block the blow. (It can hit your armor, or maybe it will hit your weapon. Both of these will block the attack).


Also, we do not aprove of Godmod, Metagame, mixing IC and OOC, OP and autohitting. If you do not know what these terms mean, then I will explain them to you.

Godmodding- is in essence when someone’s character has the ability to do practically anything without limits or boundaries. And example is when they simply cannot be harmed by any and all means other RP-ers try.

-It can be killing or injuring a character without the player's express permission.
-It can be when they simply can’t be hit and dodge all attacks or anything for this matter aimed at them.
-It can also be using other characters that other people RP with. In other words, if you do not RP as
Legolas, then you cannot have Legolas say anything, or do anything, without the player's express permission.

The absolute worst is when they make out another character to be what they’re not, just to make their own character seem superior. They make others seem weak, screaming for help, when they’ve made it quite clear about their advantages and strengths. This is called power-play. It’s a strain of God-Modding, but instead of just being irritating, it’s offensive to boot.

An example is:
Player A: Punches Player B
Player B: Dodges attack, grabs Player A and throws him. Player A flies at Player B, who warps behind him and slashes Player A in the back.

Metagaming- When game information outside of what is available in a game is used to give a player an advantage in-game. Most commonly seen and frowned upon in many forms of role playing especially when consent has not been given.

Example a.

A dungeons and dragons adventure team comes across an unknown monster in-game. The metagamer knows this monster through out-of-game information. Using this information, the metagamer's character acts upon the monster's weaknesses and attributes despite the character having never seen the monster before.

Example b.

In an online pan-fandom RPG, Ryoga from Ranma 1/2 meets Ken from Street Fighter for the first time and they have a fight to the death. Ken finds some water in a random nearby bucket and dumps it on Ryoga, then proceeds to pummel the life out of Ryoga who is now transformed into a tiny black pig because of his water curse.

IC- In roleplaying, short for In-Character. If you are IC, that means you are pretending to be someone else (your character) rather than being yourself.

OOC- Out Of Character. A term used in roleplay when a person wants to step outside of their character for a minute and speak as themselves.

OOC is shown in a couple of ways, commonly with a label or as double brackets.

Ex: ((Can I say something for a sec?))

Autohitting- In a text-based role-play, the act of delibrately attacking another character without their creator's consent. Usually one of the most illegal moves possible on roleplay sites.

OP- simply means overpowering.

Ex: Jhuutom Charges you.
You are afflicted by stun.
You are afflicted by fear.
You are afflicted by corruption.
You are afflicted by Curse of Agony.
You are Afflicted by Siphon Life.
You take 100 damage from drain life.
You Die.

Also, the ToS is Terms of Service, which we are working on at the moment and shall post them once we get the site up and running to its full potential.


This thread is locked, it is NOT up for discussion or debate, these are our rules and you are to follow them.
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Joe
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